|Sumár projektu:||In this project, students from Spain, Slovakia, Italy and Portugal will cooperate in creating different online and offline multimedia products, allowing them to gain insight and experience in different fields, but all linked to art. The participating schools are three general secondary and a vocational school, with similar problems in learning a foreign language, as well as a quite important drop-out rate, difficulties in inclusion of immigrant students and lack of motivation from our students. We plan to embrace diversity and use it as a motivator for our project participants, both students and teachers.
The students will learn about the importance of research, of asking questions and develop an understanding of our artists. They will practice descriptive writing in their language and a foreign language (English), photography, graphic design, as well as ICT skills, when they have to create and edit audios and videos about those artistic masterpieces. These activities will stimulate their creativity and innovation, above all using Virtual Reality. People will learn to access these materials in an interactive virtual exhibition, an European virtual museum with masterpieces from artists from each of our countries. They will interact these artistic works with mobile applications or just internet applications.
We will organise international virtual exhibitions with the same masterpieces, 32 universal masterpieces, 8 per country. We will print posters with reproductions of the art masterpieces and people will be able to accede the information that our students would have prepared. All our videos and materials will be accesible in internet (our website) and through our schools’ websites. Our students will present our work in primary schools, other schools in our regions or in social centres, migrants’ associations or elders’ centres. It is a way to make literate to a part of our population who didn’t have the chance to learn about art in their youth and it is a funny way to make the art closer to our young learners or foreigners and other students in primary schools.
Our students will have a chance to put their English skills into practice in authentic communicative tasks as well as meet fellow students in other European countries. Teachers will be able to compare school organisations, exchange teaching material, work together with different colleagues, to improve their language skills,
The goal of the project is twofold. To introduce secondary school students from many different backgrounds and with varying skill sets to the exciting field of new technologies, especially those close to them, such as mobile applications, and media production, thereby giving them an introduction into a world they would otherwise see little of at school. In this way we hope to motivate and inspire them to continue their studies and dissuade any who might leave school early.
The learning by doing methodology will help to integrate immigrant students. On the other hand we hope to foster among the students a sense of attachment to Europe and the European Union, by understanding more about what makes them different and what makes them the same.
The project OUR EUROPEAN VIRTUAL MUSEUM will grow in five phases, over a period of two years:
PHASE 1. Creation of the working environment: common google account and repository. Creation of the eTwinning project to begin to work, even if our project is not granted. Creation of the working commissions.
PHASE 2. Creation of the different teams (research, writing texts and translation; photography; audio recording; video edition) and a schedule to prepare rotations in those groups. Another group will be settled to research and identification of elements/themes related to the history and culture of the participant countries and the making of a digital presentation by each of the partners (short documentary); Written and spoken contact between students/teachers.
PHASE 3. The groups will work with two masterpieces every four months, they will prepare all the needed steps: texts, translations, audio recording, pictures, video edition. At the same time, teachers will coordinate them.
PHASE 4. The groups will learn to link these materials to augmented and virtual reality applications. Fostering a sense of community, interpersonal relationships, an atmosphere that encourages citizenship and pupil participation in decision-making.
PHASE 5. They will create posters or signs to show them to the rest of the partners, as well as local/regional authorities. Creating video clips, short movies (role play), newsletters, logos, posters, blog posts, podcasts. etc. Creation of teaching guidelines and material which can be used by the teachers to develop a new way to learn.
The project aims to help students better understand their own national identity and its significance in a greater European framework, making pupils aware of belonging to a community at a local, regional, national and European level.